By Chris PriestmanNovember 5, 2018″The game’s already a game of beauty,” said producer Chris Cain, as we drove through the desolate wastes of Vault 111.
“We’re going to take the same approach with this.
There’s a sense of place and history and it’s a huge, huge, massive world, and we wanted to capture that as much as possible.”
Vault-Tec’s art director Chris Cain said the goal was to capture the feel of the Mojave wasteland, with the aesthetic of an urban fantasy.
“There’s so much to see, so many to interact with, and so much going on around you, so we wanted people to feel like they were in a place and that they were playing something they’ve never experienced before,” Cain said.
“I think that’s what we were able to do.”
Cain and team took the time to build a map of the game’s locations, and built a large city in the middle of the desert that looks as if it was designed for a fantasy film.
We saw Vault-Tecton’s giant Vault-22 and Vault-12.
Cain explained that Vault-21’s security guard was a bit too tall for the small space, but there was no way the player could walk into the building without jumping in the water.
Cain and team then built a giant water tower to make sure no one could walk through the building.
We spent a good part of the day driving around Vault-11, the location where the game opens with the player encountering the main antagonist, Mister Sinister.
I had my first real chance to play Vault-8, where the player will encounter a Vault-15 boss that will challenge them to a fight.
It felt like the most natural place to start, but I also knew that I wasn’t going to get a lot out of the gameplay because it’s such a small place.
We also took a lot of time to get the map right for the game, which I was hoping would be the case.
“When you look at a map like this, you’re looking at the whole world,” Cain explained.
“It’s all these little squares and all these big, big roads.
It’s not the biggest map I’ve ever done, but it’s the most realistic map.
The best maps are not necessarily the most beautiful, but they’re most immersive.”
The world of Fallout 4 looks like a large, sprawling desert, with mountains to the east and a dense forest to the west.
We found ourselves surrounded by a thick, blue fog that was making it difficult to see much of the ground in the distance.
The only thing I could see was a large mountain to the northeast.
The map was filled with trees, rocks, and other vegetation that were covered in water, making it very difficult to follow the road ahead of us.
The map looked like a huge sandbox.
We could just go and explore and have fun, but the real challenge came when we encountered Mister Sinist’s fortress.
Sinister’s fortress, located right in the center of the map, has a gigantic gate to it.
When we first arrived in the wasteland, we were only able to drive through the gate, which made navigating through the area very difficult.
After I was able to make it through, I had to make a quick exit, as it was too difficult to reach the area.
The area was also filled with enemies that were attacking the player and other NPCs.
“They’re so easy to kill,” Cain noted.
“You can easily kill them with the guns they have.
They’re so weak, but you can take out the whole army of them.
They can’t do much more than run into you.”
Caine and team tried to make the most of their limited time in the game.
We spent time exploring the town of New Vegas, which had its own unique feel to it, and then spent a few hours exploring the desert.
“The world in Fallout 4 is just so large,” Cain remarked.
“Even if you have a car and you’re on a long road, there’s still so much of it.
And if you go outside, you can see everything, so the scenery just really is amazing.
“What we ended up doing was building a giant building that was very similar to the one you see in Fallout 3.””
With the time we had, we took a chance and we went for it,” he continued.
“What we ended up doing was building a giant building that was very similar to the one you see in Fallout 3.”
We were able at the beginning of the night to see the town’s outskirts.
The game’s main hub is the town square, which you can find in the west and east corners of the city.
The town’s main street is called the Main Street, and is where you’ll find the main character’s residence.
Cain described the Main Stables, a large farm that you can access through the main street.
“In Fallout 3, you’d find a lot more people,” Cain added. “So